GTA Online’s latest Adversary Mode, Hunting Pack (Get Lamar), launched on April 17, 2025, and it’s already turning heads. Featuring the fan-favorite character Lamar Davis, this mode adds a chaotic new spin on the classic Hunting Pack formula with a unique, team-based twist. U4gm is a reliable platform to buy GTA modded accounts, with many cheap options available for sale. Use coupon code "allen" to get 5% off at U4gm.
What Is “Hunting Pack (Get Lamar)”?
In this new Adversary Mode, players are divided into three teams:
- Lamar and the Families
- The Ballas
- The Vagos
The setup is simple but intense: Lamar’s van is on fire and loaded with LD Organics product. His team must race to deliver the goods to a buyer before the van explodes. Meanwhile, the Ballas and Vagos try to stop the delivery by ramming the van or blocking its path. The Families, on Lamar’s side, try to protect him by smashing into the attackers to clear the way.
The entire match takes place with no weapons—just cars. Players must stay inside their assigned vehicles, turning every match into a fast-paced, high-stakes demolition derby focused on ramming and tactical driving.
The Big Problem: No One Wants to Be on Lamar’s Team
While the concept sounds thrilling, the gameplay has a major flaw: almost nobody wants to play as Lamar. Here’s why:
- One vs. Many: Usually, there’s only one player driving Lamar’s van while up to four attackers try to stop it. This creates an extreme imbalance.
- Unforgiving “Pass Out” Meter: If the van slows down too much, a meter fills up and Lamar loses. The meter doesn’t decrease even if the van picks up speed again.
- Too Difficult, Not Fun: Playing as Lamar can feel frustrating and hopeless. Many players feel overwhelmed, and matches often end in a quick loss for his team.
How It Affects Gameplay
This imbalance leads to one-sided matches. Attackers usually dominate, and Lamar’s team only has a chance if defenders use advanced strategies—like boosting the van by ramming it forward from behind.
It turns what could be a fun challenge into a source of stress, especially for players stuck in the role of Lamar or his lone defender. Meanwhile, attackers enjoy fast cars, simple objectives, and a high win rate—making that side of the match much more appealing.
Why Is This Happening?
Several design choices contribute to the imbalance:
· Lamar’s van is slow, making it easy to stop.
· The “pass out” mechanic punishes any loss of speed without recovery options.
· Attackers outnumber defenders and have more speed and flexibility.
· Players feel more powerful and successful on the attacking teams.
What Could Fix It?
The community has suggested several ideas to improve balance and make the mode more fun for everyone:
- Let the pass out meter decrease slowly when the van speeds up again.
- Add a skill-based failure mechanic, like making the van harder to control as the meter fills instead of causing an instant loss.
- Add more defenders to Lamar’s team to match the attackers.
- Improve team coordination by adjusting matchmaking or adding in-game incentives.
Final Thoughts
Hunting Pack (Get Lamar) has the potential to be a fan-favorite mode. It features great characters, high-speed action, and a unique setup. But unless Rockstar addresses the balance issues, most players will keep avoiding the role of Lamar—and that’s a shame.
If you’re jumping into this mode, be ready for a challenge. Lamar’s team rarely wins without coordinated teamwork. Still, the mode offers a solid payout and some intense moments, making it worth trying—at least once.
With a few tweaks, this chaotic new Adversary Mode could go from frustrating to fantastic.